v3.1 - Always room for improvement
Crawl » Devlog
Pretty quick update. I always seem to think of little improvements to wording and formatting after I commit to an update so apologies for any confusion caused. Even now I have more changes incoming for 3.2.
Changes
- Changed wording for Jokers in Cards section
- Decided to go with "darkness" instead of shadow for the sake of consistency
- Changed "Leader" to "Torchbearer"
- This felt better thematically
- Made the choice a bit clearer for the Ending The Game section
- Shortened the Crawl In Shadowdark RPG section
Changes I kinda wish I could make but decided against
- For finding monsters in the Dungeon Entrance I really wanted to show that this game isn't fucking around by saying that the player who pulls it simply perishes but dying before play technically begins is too harsh so I am opting to keep it as is, like as if the player spots a monster and just goes "NOPE" before moving on in a search for a torch.
Files
Crawl v3.1.pdf 224 kB
27 days ago
Get Crawl
Crawl
A cooperative tavern game for Shadowdark RPG
Status | Released |
Category | Physical game |
Author | Neal McNamara |
Genre | Card Game, Survival |
Tags | Multiplayer, shadowdark, Tabletop |
More posts
- The Shadowdark Shuffle2 hours ago
- Screw the house rules, I have curses.29 days ago
- Tweaking House Rules97 days ago
- Seriously though, kindling is importantJan 27, 2024
- Conserve Your KindlingDec 30, 2023
- Diamonds ForeverNov 28, 2023
- Some Clean UpOct 29, 2023
- Lighting The WayOct 28, 2023
- Fight the Monsters!Oct 24, 2023
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